/*
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 * and open the template in the editor.
 */
package mumaker.spots;

/**
 *
 * @author Javs
 */
public class Spots {

    private Mob mobs;
    private int mapa;
    private int x;
    private int y;
    private int x2;
    private int y2;
    private int dir;
    private int radio;
    private int cantidad;

    ////Mob	Map	Radio	CordX	CordY	CordX2	CordY2	Dir 	Quant  Name
    public Spots(Mob mobs, int mapa, int x, int y, int x2, int y2, int dir, int radio, int cantidad) {
        this.mobs = mobs;
        this.mapa = mapa;
        this.x = x;
        this.y = y;
        this.x2 = x2;
        this.y2 = y2;
        this.dir = dir;
        this.radio = radio;
        this.cantidad = cantidad;
    }

   

    public int getCantidad() {
        return cantidad;
    }

    public void setCantidad(int cantidad) {
        this.cantidad = cantidad;
    }

    public int getMapa() {
        return mapa;
    }

    public void setMapa(int mapa) {
        this.mapa = mapa;
    }

    public int getDir() {
        return dir;
    }

    public void setDir(int dir) {
        this.dir = dir;
    }

    public Mob getMobs() {
        return mobs;
    }

    public void setMobs(Mob mobs) {
        this.mobs = mobs;
    }

    public int getX2() {
        return x2;
    }

    public void setX2(int x2) {
        this.x2 = x2;
    }

    public int getY2() {
        return y2;
    }

    public void setY2(int y2) {
        this.y2 = y2;
    }

   

    public int getRadio() {
        return radio;
    }

    public void setRadio(int radio) {
        this.radio = radio;
    }

    public int getX() {
        return x;
    }

    public void setX(int x) {
        this.x = x;
    }

    public int getY() {
        return y;
    }

    public void setY(int y) {
        this.y = y;
    }
}
